Ike<p>I'm using Rust's Macroquad crate to make a small game, and so far it is exactly the right level of abstraction for this project. </p><p>(Bevy is great, but its more than what I need for this project)/</p><p>I especially like that because it isn't opinionated, it gives me the chance to build my own game loop and ECS so I better understand how more sophisticated game engines (like bevy) work. </p><p>I'm really looking forward to deploying this to WASM and trying out mobile support.</p><p><a href="https://pkm.social/tags/Macroquad" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Macroquad</span></a> <a href="https://pkm.social/tags/Rust" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Rust</span></a></p>