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#aoe2

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The July 17, 1998 prototype of Age of Empires II offers a rare look at the game's early development. This pre-alpha build features a UI similar to the original Age of Empires, incomplete AI, missing animations, and an exclusive E3 scenario showcasing early promotional battles. It also includes cut features like the "Snow" terrain type, making it a fascinating artifact of RTS history.

youtube.com/watch?v=CzajyeJjFdk

It's the first day back at work after the Christmas break and for this evening I'm already thinking about which game to play of the several that I (re)started while I was on leave.

Option 1 - continue my latest Baldur's Gate run (BG1, not this fancy BG3 business) that I'm enjoying. Playing as a semi-evil Blade this time!
Option 2 - I picked up F1 Manager 2024 on sale for the Switch and I'm working my way through the season as a backmarker, which is way more fun than picking Red Bull and steamrolling my way to the podium every race. It's a shame that the Switch port seems to run a bit sluggish.
Option 3 - overcome my "ranked anxiety" and play an online game of Age of Empires 2 for the first time in a year or two, and not care too much about winning or losing.